package br.com.jogo.neg;

import br.com.jogo.MagesGame;
import br.com.jogo.interfaces.Drawable;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Rectangle;

public abstract class GameObject implements Drawable {

	public final Rectangle bounds;
	public boolean collidable;
	public boolean enabled = true;

	public GameObject(float x, float y, float width, float height) {	
		
		this.bounds = new Rectangle(x, y, width, height);		
		collidable = true;
		
		Gdx.app.log(MagesGame.LOG, "unit: " + x + ", " + y);
	}

}
